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Illustrated with a combination of pictures cut from magazines and his own photographs from the venue, the properties followed a lap of key locations around the track (of which more in a moment).
As a DIY work of art for his own usage, Pete was able to remove certain Monopoly constants to further emulate his subject, such as replacing "jail" with The Pits and "Go" with a picture of drivers racing to their cars.
Also Monopoly money was replaced with French francs (just to illustrate how long ago Pete actually made this set), which meant the value and cost of everything was increased by a factor of 10 (which made penalty fines seem astronomical in the moment).
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| Pete was the white car on the left, Clare was yellow, Rachel was red and I was blue |
Our movement tokens were a Le Mans set of Micro Machine toy cars (I was delighted to end up with Steve McQueen's car from his legendary 1971 movie, Le Mans. McQueen is pictured in the central image of Pete's board and the site where he crashed in the film is one of the "property" squares).
The only element that truly remained from the traditional iteration of Monopoly was the green and red houses to develop your property, although these were renamed "stands" and "hospitality" to check with the theme.
Community Chest and Chance cards were replaced by two unique sets of cards, totally reworked to suit the racing event, called Village and Fair. All with either racing specific takes on the classic wording or simply humorous occurrences (several of a scatological bent, see below).
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As well as printing out - and laminating - cards for all the properties, Pete had even printed his own Monopoly money for the set.
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| The lap counter |
This turned out to be rather optimistic, as you will see, but was still a really cool addition to the game.
Pete had even created a special rules pamphlet for the set:
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Rachel, notorious for spending so much time in jail in previous games of Monopoly, instead decided to spend her time in the Pits this time out.
Despite the unfeasibly large amount of doubles being rolled by everyone, Rachel's car was puttering around the board like an old banger, to the extent that not only did it take her a full (real time) hour to complete her first lap but by then Clare was on her fifth!
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| Pete speeding away in the foreground, hoping to avoid being lapped (again) by Clare |
Also we were all enjoying the intricacies of Pete's homemade board that we weren't exactly hurrying through our turns.
Ideas for tweaking the set were also discussed. These included a "leader flag" that could be Blu-tacked to the race leader, so that element was easier to keep track of, and asking Pete's brother, Steve, if he could 3D print some mini stands and hospitality pieces that could replace the standard red/green Monopoly houses.
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| My doomed, early, attempts to build a property portfolio |
There was some strategic thinking by the other three when they ran out of the green houses (stands) for developing properties, whether it was worth trading in red houses (hospitality) to free up available units? I'm pretty certain they decided it wasn't.
Surprisingly, Pete dropped out next as Clare and Rachel battled for the chequered flag. In the end, despite a bout of accelerated play in the closing minutes, the game was declared a draw.
With a third successive victory under her belt (albeit a tie with Clare), Rachel is now only a point behind me, while Clare has overtaken me and is now nipping at Pete's heels.
The next race will be crucial.

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